Course lesson

Rotating objects

Use the rotation property to rotate objects around the X, Y, and Z axes. Learn why Three.js uses radians instead of degrees, how to convert between them using Math.PI, and how rotation direction is determined by sign.

Duration
4 min
Access
Free
Transcript
Needs source

Use the rotation property to rotate objects around the X, Y, and Z axes. Learn why Three.js uses radians instead of degrees, how to convert between them using Math.PI, and how rotation direction is determined by sign.