Course lesson

Camera and Renderer

Set up a PerspectiveCamera by understanding FOV and aspect ratio, initialize a WebGLRenderer tied to a canvas element, and fix the most common beginner mistake: camera and object starting at the same position.

Duration
6 min
Access
Free
Transcript
Needs source

Set up a PerspectiveCamera by understanding FOV and aspect ratio, initialize a WebGLRenderer tied to a canvas element, and fix the most common beginner mistake: camera and object starting at the same position.